![]() Remove the difficulty and the game loses a lot of its charm, there is no spectacle, no glory, after watching the 5th boss get deleted by this spell the satisfaction quickly fades and it transforms what would have otherwise been a memorable encounter that you'll remanence about, into just another boss fight to cross off your checklist never to be thought of again. Use it if you want, I'm not some all-knowing jackass that will tell you that you can or can't use, but be aware that you are very likely to come across players who will never want to be summoned by you/summon you into their world because they actually want fight the boss and part of the enjoyment for these games comes from the difficulty and catharsis in overcoming a seemingly insurmountable obstacle, and that includes doing so with allies by their side to share the victory with. Counts as body buff, hence it stacks with everything above if you can afford the Faith requirement.Ībsolutely busted, there's no denying that. Lasts 20 seconds when a nearby player or enemy is inflicted with blood loss. Can be self-inflicted with Raw Meat Dumpling. Lasts 20 seconds when a nearby player or enemy is inflicted with poison or rot. Allows for you to keep activating the spell for far longer than you normally can, dealing massive damage on stationary targets.Ĭan be used with Graven-School Talisman, and stacks additively with it.Ĭan be used with Graven-Mass Talisman, and stacks additively with it. Note that increases in attack power are multiplicative unless stated otherwise. ![]() Use these Buffs to maximize the performance of the Comet Azur spell. As the beam cannot be adjusted once cast, this spell will only work against slow-moving enemies or very large ones, such as Mogh, Lord of Blood, or Erdtree Avatars. Due to its very high FP consumption, the player will require high levels of Mind or usage of the Cerulean Hidden Tear to make the most of this sorcery. In exchange, it is capable of dealing massive amounts of damage from long-range to targets that stand on the comet. This spell has the third highest Intelligence requirement of all sorceries.Cerulean Hidden Tear allows the player to continue channelling without consuming FP.This comes at the cost of a 15% increase to ALL sorcery costs. Its damage can be boosted by 15% by wearing Azur's Glintstone Crown.This spell is channelled, not charged, and therefore does not benefit from Godfrey Icon.Once cast, the direction of the beam cannot be adjusted. The player can keep channelling to continue firing the comet, draining large amount of Focus Points. ![]() Once cast, the player channels for approximately 3 seconds and fires a very long beam-like comet dealing magic damage to all enemies on the way.Gelmir: Acquired from Primeval Sorcerer Azur sitting near the cliffs in the northeast. He was left both bewitched and fearful of the abyss. When Azur glimpsed into the primeval current, he saw darkness. Hold to continue releasing the sorcery's power. Legendary sorcery devised by Azur, primeval sorcerer.įires a tremendous comet in a torrent akin to the distant starry expanse, the place said to be the origin of glintstone.
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